Archive for the 'Trek Movies' Category



18
Oct
09

scorpion

Howdy all!!  A new job and 4 rodeo daughters in events and pageants have me on the go and nowhere near my computer for the last week and a half!!! HAAA!  With that, I wanted to take a moment and say thanks to everybody for all the fun comments on the Vulcan Architecture…hopefully I can get more of that up later in the week.  For today, though, I have one drawing to post, and it is of two early versions of the Reman Scorpion from Star Trek Nemesis.  The ship started out to be a pretty big fighter, but budget made the practical hallways of the Scimitar sets smaller so the Scorpion had to get smaller as well.  Mr Berman loved these, and to make them smaller but keep what he liked in tact, he had me take the little piloting pod and wings off and make a smaller ship based on those lines.  There will be more to this genesis but today here are the first passes.

variations 1 & 2

variations 1 & 2

25
Sep
09

valdore-o-rama

OK!!!  Finally, here are some of those CG model shots from the Fabulous Digital Domain of the Romulan Battleship Valdore!!!!!  This one is one of my all time favs, and the modeling work is beyond incredible!!!  Also in this set of pics is the bridge of the Valdore which is actually a redress of what was left of the Enterprise – E bridge before it was sadly scraped into the trash bin!!!  Lots of fun times on this one and hard to believe it was so long ago!!!  Enjoy the images and more to come!!!

the concept art

the concept art

Continue reading ‘valdore-o-rama’

20
Aug
09

“the valdore” day 3

Man oh man, it’s my last week here on Green Hornet and it’s busy.  Here are the rest of the Valdore illustrations.  These are crude and small, and I promise to do an update with bigger and better images hopefully next week.  In the mean time, here are some more of the plans and final design ideas that came together to finish off this big bird.  The second arched bi-wing is in place and took the spot of the Caterpillar nacelles, and overall it tied everything together nicely.  That extra wing added a good break up to the forward view and helped tie in with Andy’s TNG bird a bit more.  When I get to day 4 of the Valdore, I’ll include the rest of the CG models from Digital Domain and do a special write up on the master modeler behind the final ship’s outer workings!!  Enjoy todays teaser.

 

bi wing detail

bi wing detail

Continue reading ‘“the valdore” day 3′

13
Aug
09

art of the valdore, “day two”

Welcome to Day Two of the Valdore and thanks for all the comments yesterday.  Today we’ll explore three drawings that were the first to finalize the color and the belly details of the ship.  These drawing represent a version where there were to be back up and secondary warp drive nacelles attatched to the under hull of the ship.  The design aesthetics were to further the understory that they were a special type of nacelles designed and used when the ship was to be cloaked,  so that it’s wake trail would not be traceable, very much like the caterpillar drive from the Red October.  As far as this detail went, I wasn’t happy with how these additions obscured the sweeping lines of the ship, and in the plan views there is a view of the ship with and without these nacelles.  On the “without” view, there is a bare section entitled “Engine Mount”.  This would be the future mounting point for the second wing.  From this point on, I scrapped the warp pods and started working in a subtle bi-wing that would further carry the design flow that Andy had come up with for TNG.  This will be the last post of the Valdore until next week due to I have to go home and dig out the rest of the big drawings to scan.  HAA!  So enjoy, and tomorrow will either be more Xindi ships or a pin up update with Jessica…or both!  Ok, have a great Thursday, fellow bloggers.

the color pass was the next drawing requested and here she is all green and Romulany

the color pass was the next drawing requested and here she is all green and Romulany

Continue reading ‘art of the valdore, “day two”’

12
Aug
09

art of the romulan warbird valdore, (day one)

Man, has it been busy at work…so much so, the blog has suffered.  Thanks for hanging in there through the quick throw in posts and the no posts at all.

As promised, here is day one of the Valdore concepts from Star trek “Nemesis” 2002.  Both Dave Negron Jr. and I were working on the same thing from different locations, and here are a little of both of our takes on this new vessel.  David came up with a very aggressive T tailed design that incorporated some of the lines from Andy Probert’s TNG Warbird.  He compacted the design, and I really liked the interpretation he came up with.  For the sketches I was working on, I ran to Andy’s ship for an architectural  lineage to use as the cornerstone for the renderings.  A single page of 3 or 4 ideas went over to the art meeting, and Herman Z came back with a circle around the bottom left drawing and said that they wanted to see more done with this one.  A rough sketch was next with some awful panel work, and then a 3rd sketch came out resembling a bird like panel breakdown.

From years of stories about Romulan and Klingon architecture in ships and the cross over of what race did what, I had to come up with an understory to use as a basis of how the designs would relate to both alien races.  In “Star trek III” I heard the warbird and the aliens were to be Romulans, due to budget they kept the ship but turned it into a Klingon vessel because Paramount had a surplus of Klingon costumes to use instead of putting up the cash for new outfits and make-up. Thus the Klingons were piloting a Bird of Prey!  So from there I started my idea that the Klingons stole or bought the warbird or it’s technology and made it their own…this would keep the overall look connected to the Romulans, from there the Romulan Warbird Valdore could easily fit into the design realm of what was seen before, only heavily modified.

Being that both the Remans and Romulans were related and in close proximity to one another, the Scimitar would also be able to share similarities in design.  I spent a lot of time trying to concoct a viable story and lineage to carry what was getting approved to fit in the understory as best as possible.  So with that all said and done, here are the drawings for Day One of the Mighty Valdore.

 

Dave Negron's first pass

Dave Negron's first pass

Continue reading ‘art of the romulan warbird valdore, (day one)’

21
Jul
09

scimitar…the last day

I have 5 minutes to get a post in so here it is….  This is day 4 of the design images for the Scimitar from Star Trek Nemesis.  What you have here is the massive scorpion shuttle bay located on the top/forward section of the main hull.  The bay itself is a massive open hanger that houses approx.. 1500 Scorpion fighters. the exterior view undamaged will show the indent for the bay doors, the next image will be the interior of the bay from the back looking towards the bay doors.  The next image is an exterior showing the damage from the head-on with the Enterprise E exposing portions of the launch bay shown in the interior view.  Also called for were Reman service vehicles that would work in the same respect as an aviation ground crew.  OK sorry for the weekday holes in the blog posts  this and last week, and hope you have enjoyed the nuts and bolts of the monster known as the Scimitar.

first pass was rejected for having to high of a ceiling.

first pass was rejected for having to high of a ceiling.

exterior bay door view

exterior bay door view

Continue reading ‘scimitar…the last day’

17
Jul
09

day three, of the Scimitar

WOOOOOOO-WEEEEEEEEEEEE, I forgot how many drawings went into the making of this Monster!!!!  Today are the drawings of the wing tip armaments and all of the overall plans that make up all the mechanics of the Scimitar.  If your in the mood to model this one, here is all the stuff you’ll need!  Each wing had to be drawn individually because every one was vastly different in shape.  The detailing and panel break up was identical from top to bottom, and the only change in this was on the main hull and central structure of the ship.  On the wing plans are a set of registration circles that, when aligned in layers, use these circles to scale everything accordingly.  Also are some beautiful CG renderings by Digital Domain artist Rory McLeish.  Rory was the one that modeled this beast for Nemesis, and I had a great time working with him.  He filled in a lot of holes and added a lot of his own imagination to the final design.  Rory had the thickest Irish accent on the phone and I almost could never understand him, so I would just say yes a lot and then call Jay Barton and have him decipher what Rory had just said to me, HAAAAA!  Lots of good times between our two departments.  Anyway, here is a cornucopia of stuff to look at, and I have to get to work so hope you all have a great Friday and enjoy all the pictures.  Next week we’ll wrap up the Scimitar and hit the Valdore, and if time allows, I’ll start that week of Robert McCall.

each wing was different and so was the tip weaponry. Here are some of the smaller wing details

each wing was different and so was the tip weaponry. Here are some of the smaller wing details

breakdown of the big Wingtip focusing device.

breakdown of the big Wingtip focusing device.

VFX sequence on how the tip would deploy and open up.

VFX sequence on how the tip would deploy and open up.

Continue reading ‘day three, of the Scimitar’




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