Well, the overall design had been approved, so the next step was to get into the details and work out how the ship would open up into a spider. David Negron Jr was on the show and had worked on Voyager prior to Nemesis. I was always a fan of David’s work, and I so loved his ability to whip out some awesome ideas in beautiful quick color sketches. Below are some variations on ideas to get the Scimitar to open up. There were a lot of ideas that he penciled out and some of which had some wicked hinging of the wings. The two of us would work off of each other’s concepts, and it was a lot of fun to work with Dave, even though we were in different buildings. Dave’s work on the Scim was short, and we both did the same with the next ship, the Romulan Valdore. We worked back and forth to get the big V’s look and details down on paper. Both of us had big palettes of things to do, and while Dave was working on ship sketches, he was also busy working on the Reman mining complex. I was doing both Enterprise and Nemesis, as well as Doug Drexler and the rest of the E art depot, so it was one very busy Art department. Below are a lot of drawings that started to define the intricacies of a very complex battleship, so sit on back in yer easy chair and enjoy Day 2 of the Reman Scimitar!
tight winged spider concept
this one was my favorite, loved the back of the ship hinging area
a very aggressive idea!!!
A simpler idea where the wings come to gether to make one mighty wepons point
I loved this spreading Peacock/spider look and especially how the arms arch across the top of the ship's front view.
the kite version was cool but didn't fly,,,,Haaa!
this was cool and depicts a similarity to Andy Probert's original idea for his Romulan Warbird from TNG
Dave's tight ideas were really cool and would have loved to see some of these realized in CG
another great idea
here was a 3/4 view with the first of the hull based hinge points and layered wings sections
this drawing came from the end result of a little cardboard model built to try and work out the wings without doing a million drawings first
detail of the front of the ship, CG artist Rory McClish over at Digital Domain designed the central hull cannon section and I drew in his designs onto this sketch .
the Thalaron weapon was far more elaborate in the early days and the next two sketches show a radically large weapons bay and focusing system which later were removed for a simpler idea
exposed wepons bay and thalaron focusing details
a close up of the wepons bay
in the end the massive bay became a pair of impulse engine exhaust ports. the tiny circle shaped detail above the new impulse thrusters is the round window where the Scorpion blasts thru in a later scene.
and a later added detail of the silly back up thrusters
Some screenshots:
Wow, so many sketches? Lots of original ideas, would love to see the final cgi and of the Valdore as well, and also designs for that warbird.
Thanks for the note and all of these requests are coming in the next few days.
Loved the homage to Probert…
Yeah have you seen his original upright idea for the Romulan ship!!! Pretty stinking amazing!
Great stuff and I love the design.
Curious about the Valdore and the Warbird, though: why not use Probert’s Warbird? It was one of Trek’s most beautiful designs. Producers just wanted something new?
That was always the case between drawing for the movie versions verses the TV show,,, you got to do bigger and grander for the films,,,,, theoretically anyways
I did see Probert´s version, the vertical one, very nice, but in the end, the TNG warbird is one of my all-time star trek starshipdesign favourites.
it is a very beautiful ship!!! GOOD JOB ANDY!!!!
Thanks for sharing these images John. It’s fascinating to see how the design evolved over time. I would have loved to have seen the Weapons Bay concept in the final film.
it would have been pretty gnarly to see what the magicians over at DD would have done VFX wise.
I think some of these earlier ideas were more interesting than what was eventually chosen. I’m impressed with the ones displaying something of the Vulcan-Romulan lineage.
Thanks for sharing the sketches; it is always interesting to trace the process.
I’m really fond of those “big details” like the weapons bay, because they bring a great level of balance to a design: general shape, special structures – and lovely details. And it’s very exciting, when the outer appearance provides an insight into the inner construction.
Although the Scimitar – as I wrote before – is not one of my favorite ships I like many of its features: The two litle wings on the top look great!
“Day of the Scimitar” sounds like one of those espionage/war novels you see in the Tom Clancy section. The kind that used to always have a hammer&sickle or a swastika on the front.
Or like a WILD WILD WEST episode (were those all called “THE NIGHT OF … “?
i love your blog:-)
i wish you would publish a book, whit al your great drawings!
greetings from Liechtenstein;-)
Ooh, I love that exposed weapons bay. Why didn’t that end up in the movie? Had that been the Thaleron generator, the final fight between Picard and his clone could have been much more interesting. Shinzon should have tasted his own medicine, too (e.g. let Picard or Data toss him into the generator).
The second and third sketch make me wonder… looks like at some point of the production of Star Trek 2009, someone looked at those sketches and said “let’s make the Narada look similar to this!” Did that happen or was the Narada designed completely independently?
I’m such a doof! I wrote some stuff and then got side tracked before I posted it. 😦
Well, in short, I love, LOVE this week’s Scimitar stuff. The concept stuff from Dave shows some truly monstrous ideas, some of which I like very much. Take “little” Enterprise in the peacock-like drawing; just a little intimidated looking, perhaps. 😉
But I still like the one we got…from Warbirdesque to spideresque, I loved watching that scene!!!
The window that Picard escapes through is nice see from the whole overall context, which I hadn’t noticed exactly before. Thanks!!
very cool to see the evolution of this ship though the different desgins.
I love the dome with the main weapon within. Would be nice to have seen that.
You know, despite disliking the rather deus ex machina-ish invention of thalaron and some of the other weird ideas about the ship for the movie and focusing solely on the ship itself, I actually really like the Scimitar and the way the wings deploy.
So, where are the concept drawings for the Valdore? 🙂
Ooo! The various stages of the design of this ship are fun to see!
In the end, I think the final version looks like it’s ready to pounce on some unsuspecting prey!
Wow, that Concepts are awesome, have long searched for Pictures of the Scimitar like that, definatly one of the next Ships i build in 3D, thanks for sharing!
It reminds me less of a spider with the wings extended, more of a Lionfish (like the one in Picard used to have in fact!) strikingly beautiful but deadly poisonous.
Y’know – cue gush – your designs are one of the best things about Trek in my opinion. This blog is a proper treat and like a previous poster said, you should definitely think about doing a book Mr. Eaves!
RAMEN WAR VESSEL SCIMITAR!
I they would’ve been scarier as a race of sentient cup noodles!